Godzilla



Godzilla (ゴジラ Gojira?), also dubbed Titanus Gojira, is a giant reptilian daikaiju created by Legendary Pictures that first appeared in the 2014 film, Godzilla.

Following this, Godzilla appeared briefly in the post-credits scene of the 2017 film, Kong: Skull Island, making a cameo appearance as two cave paintings and roaring as the film ends.

Godzilla reappears in the 2019 sequel, Godzilla: King of the Monsters, where he encounters Rodan, Mothra, Ghidorah, and several other Titans.

Following 2019's monstrous clash, Godzilla will meet and face off against Kong in the 2020 film, Godzilla vs. Kong

figures
godzilla and destroyah £10

godzilla plush mini £10

godzilla plush large £30

sh monsterarts godzilla £89.99

godzlla baindai vinyl £10

destroyah vs godzilla
in this movie non are killed but both retreat

name
In Godzilla: Awakening, Godzilla is referred to as a "MUTO" due to him not having a name at the time.

Godzilla originally gained his true name from the Pacific islanders, who refer to him as "Gojira". Ishiro Serizawa also refers to him as "Gojira", before "Godzilla" is formally used. With that said, most of the English-speaking characters eventually start to call him "Godzilla" throughout the film's events.

Michael Dougherty later revealed that the name "Godzilla" is not the primary name of the monster, but a nickname, with the scientific name used within the film's universe being "Gojira". The resulting scientific dubbing of Titanus Gojira comes from the Latin term "Titanus", meaning "Titan", and "Gojira" (ゴジラ Gojira?, To), meaning "Godzilla" in Japanese. For Godzilla's return, it was decided to give the King of the Monsters a newly revamped look. Thus, he was given a new design that didn't look radically different from the established Godzilla designs like the TriStar Godzilla design from the 1998 film did, but like the TriStar design, it was intended to have a more realistic approach. Just like the 2007 Godzilla design, this design is completely computer-generated. Lead creature and concept designer Matt Allsopp and WETA Workshop creature designers Andrew Baker, Christian Pearce, and Greg Broadmore were tasked with bringing Godzilla into a contemporary reality while honoring his classic silhouette.

2014
The 2014 design's face is blocky, its neck is broad and has shark-like gills, making this the first Godzilla design to feature gills. His eyes are small with a golden-yellow color, and his teeth are small and not nearly as straightly lined up as in previous Godzilla designs. The head and neck seem to lean forward more and the nostrils are more separate, being on opposite sides of the snout, and making him more reptile-like instead of the more mammalian fashion of being close together in the front compared to past designs. According to Andrew Baker, the filmmakers studied the faces of dogs, bears, and eagles to make Godzilla's face look noble and majestic, yet not too cute or threatening.[5]

Godzilla's dorsal plates are smaller than the previous designs, but they still retain the core maple-leaf shape, although straighter and very sharp, somewhat like MireGoji's creating a more jagged look when rising from the water. Godzilla's claws are black, and his feet are wider, resembling an elephant's feet with larger claws than the other Godzilla designs. His skin is more reptilian and crocodile-like, and rougher than the other designs, and is a very dark gray (almost black) color. His body and tail are very wide as well, making him look somewhat bulkier than other Godzilla designs.

Legendary confirmed that their Godzilla's tail is 550 feet and 4 inches long, his height is 355 feet, there are exactly 89 dorsal plates running down his back, the palm of his hands are 34 feet and 4 inches each, and that his roar can be heard from 3 miles away, loud enough to make an opponent go deaf.[1]

2019 design
Godzilla King of the Monsters - Godzillas appearance Godzilla in Godzilla: King of the Monsters

While retaining the same basic design as his 2014 appearance, Godzilla received a slight revamp for King of the Monsters, with his dorsal plates changing in shape. Instead of being jagged and straighter in design, the new design features more protrusions. The three large central dorsal plates running from mid-way down his back are the same shape as the original Godzilla's dorsal plates.[6] The claws of his toes are also longer and curved. His skin is rougher in texture. The tip of his tail is also more rounded. Also, his eye color is now red-orange, but it also changes when he uses his atomic powers, becoming bright blue or yellow-orange, much like his attacks.

Portrayal
Godzilla is portrayed through CGI and keyframe animation, with a partial motion-capture performance from T.J. Storm.[7] Andy Serkis, who performed motion capture for Kong in Peter Jackson's 2005 remake, was consulted to make the Legendary Godzilla and the MUTOs' computer-generated movements more realistic.[8]

VFX supervisor Jim Rygiel said that this Godzilla's fighting style was based on those of bears and komodo dragons as they stand up tall and barge their opponents backward with their arms. In the film, Godzilla is seen doing this with the female MUTO.[9] According to Moving Picture Company VFX supervisor Guillaume Rocheron, Godzilla's movements were also inspired by lions and wolves.[10] This incarnation of Godzilla was designed to be as biologically plausible and "realistic" as possible, with the design process being to try and imagine what Godzilla would look like as a believable, real, natural animal.

RoarEdit
Since the Godzilla roar is considered one of the most famous sound effects in film history, sound designers Erik Aadahl and Ethan Van Der Ryn were both tasked with paying homage to it while revamping it and creating something new.

According to Edwards, they spent six months over the three-year production experimenting with different techniques such as a pine tar-coated leather glove on a double bass trying to match the initial metallic shriek, the following wail, and the finishing bellow of Godzilla's iconic roar. Using microphones that could record sound inaudible to human ears, the team recorded hundreds of sounds at a 192 kHz sample rate before slowing them down to an audible range until they stumbled upon the combination that gave them goosebumps.[11]

The final version that was created was the 50th the team produced. The pair tested the roar on a backlot at Warner Bros., using a 100,000-watt tour speaker array for The Rolling Stones. The roar was powerful enough to rattle pipes and rooftops and was estimated that it could be heard up to three miles away. For this experiment, the crew sent out fliers to surrounding communities warning the neighbors about the potential sound disruption; despite these preemptive measures, however, Burbank P.D. started getting calls and people were tweeting 'Godzilla's at my apartment door!'[12] Additionally, Godzilla can make sounds other than roaring, best demonstrated after killing the male MUTO, and when he collapses to Ford's level, he growls in a soft way that sounds similar to a cat purring.

In an interview with Mike Dougherty, he revealed that even though he thinks the crew did a great job revamping Godzilla's roar, he pushed them further to bring it even closer to the original 1954 Godzilla's roar.[13] The latest version of the roar measures 174 decibels.[2] The final version of Godzilla's roar is overlaid with the roars from both the 1954 film and the roars used from 1962 to 1975.